Imperial Fist Supplement Codex is good. Real good.
Mission Source: 2018 Chapter Approved
Mission: Beachhead
Points: 2000
Armies: Imperial Fists / Red Corsairs
So, first game post supplement. I took a list of things that I wanted to play, that were painted. I think it's the first time in a very long time that I have been able to field a fully painted army, that is WYSIWYG. Feels good.
Army Lists
I didn't get seperate pics of the armies before we deployed. Lists will have to suffice.
Imperial Fists - Battalion
HQ Captain - Relic Blade, Grav Pistol, Eye of HypnothHQ Chaplain in Terminator Armour, Crozius Arcanum, Storm Bolter, Catechism of Fire
T Tactical Squad, Sgt, Melta Bombs, Grav Gun Marine, 3 Marines
T Tactical Squad, Sgt, Melta Bombs, Grav Gun Marine, 3 Marines
T Tactical Squad, Sgt, Melta Bombs, Chainsword 4 Marines
EL Venerable Dreadnought, Assault Cannon, Dreadfist, Heavy Flamer
EL Deredeo Relic Dreadnought, Autocannons, 2x Heavy Flamer, Ailos Missiles
Imperial Fists - Spearhead
HQ Librarian, Bolt Pistol, Stave
HS Land Raider Crusader
HS Land Raider Achilles
HS Predator, Twin Lascannon, Heavy Bolters
HS Predator, Autocannon, Heavy Bolters
HS Thunderfire Cannon
Chaos Space Marines - Red Corsairs Battalion
+ HQ +
Daemon Prince with Wings [9 PL, 183pts]: 3. Unholy Fortitude, Diabolic Strength, Intoxicating Elixir, Malefic talon, Warlord, Warp bolter, Wings
. Slaanesh
Master of Possession [5 PL, 98pts]: Cursed Earth, Force stave, Infernal Power, Mark of Slaanesh
+ Troops +
Chaos Space Marines [14 PL, 311pts]: Icon of Excess, Mark of Slaanesh
. Aspiring Champion: Combi-plasma, Lightning Claw
. 17x Marine w/ Boltgun
. Marine w/ special weapon: Plasma gun
. Marine w/ special weapon: Plasma gun
Chaos Space Marines [8 PL, 116pts]: Mark of Slaanesh
. Aspiring Champion: Chainsword, Combi-bolter
. 6x Marine w/ Boltgun
. Marine w/ heavy weapon: Heavy bolter
Chaos Space Marines [8 PL, 116pts]: Mark of Slaanesh
. Aspiring Champion: Chainsword, Combi-bolter
. 6x Marine w/ Boltgun
. Marine w/ heavy weapon: Heavy bolter
+ Elites +
Chaos Decimator [8 PL, 140pts]: 2x Butcher cannon, Mark of Slaanesh
Chaos Decimator [8 PL, 140pts]: 2x Butcher cannon, Mark of Slaanesh
Chaos Decimator [8 PL, 162pts]: Butcher cannon, Decimator siege claw with hellflamer, Mark of Slaanesh
Red Corsairs - Spearhead
+ HQ +
Chaos Lord in Terminator Armour [6 PL, 121pts]: Chainfist, Combi-melta, Maelstrom's Bite, Mark of Slaanesh
+ Heavy Support +
Havocs [7 PL, 116pts]: Mark of Slaanesh
. Aspiring Champion: Combi-bolter, Power maul
. 4x Havoc w/ autocannon: 4x Autocannon
Havocs [7 PL, 152pts]: Mark of Slaanesh
. Aspiring Champion: Chainsword, Combi-bolter
. 4x Havoc w/ reaper chaincannon: 4x Reaper chaincannon
Obliterators [18 PL, 345pts]: Mark of Slaanesh, 3x Obliterator
Pregame
Warlord Traits
Imperial Fists - Indomitable: Warlord can only be Wounded on 4+
- Sentinel of Terra: gain D3 CP
Red Corsiars - Unholy Fortitude - +1W, 6+++
Imperial Fists - Indomitable: Warlord can only be Wounded on 4+
- Sentinel of Terra: gain D3 CP
Red Corsiars - Unholy Fortitude - +1W, 6+++
Psyker Powers
Imperial Fists - Smite, Chasm, Wrack and Ruin
Red Corsairs - Warp Time (Daemon Prince)
- Cursed Earth, Infernal Power (Master of Possession)
Imperial Fists - Smite, Chasm, Wrack and Ruin
Red Corsairs - Warp Time (Daemon Prince)
- Cursed Earth, Infernal Power (Master of Possession)
Deployment
Seize the Initiative
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Not sure what to expect from the new Imperial Fists, the forces of Slaanesh pile into the biggest building for cover. The infantry are sitting on the objective outside the building. |
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20 Marines hold the center of the Chaos battle line. |
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7 Marines hold the right of the Chaos line. The Chaos Lord and Obliterators are in Deep Strike Reserve. |
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The right of the Marine line. 15 Tactical Marines inside the Crusader. Captain and Chaplain are behind the wall behind the Dreads. |
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The left of the Marine line. The Thunderfire Cannon is sitting on an objective. Librarian and Devastator squad inside the Achilles. |
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View from the left end of the line. |
Seize the Initiative
Red Corsairs failed to seize the initiative.
Turn 1
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Imperial Fists firepower kills 20 Chaos Marines, 7 Chaos Marines and 5 Autocannon Havocs. |
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Heavy tanks trying to advance through a ruin strewn landscape. |
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Dreadnoughts and Crusader supported by a Chapter Master unload a fusillade of firepower. |
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The Daemon Prince Warptimes into the Crusader, after the Chaingun Havocs and Decimators unloaded on it. The dead Crusader spit out 15 Tactical Marines. |
Score
Imperial Fists: 1 (First Strike)
Red Corsairs: 0
Imperial Fists: 1 (First Strike)
Red Corsairs: 0
Turn 2
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Thunderfire Cannon deletes the 7 man Marine squad. |
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15 Tactical Marines put a couple wounds on a Decimator as they close in on the Chaos home objective. |
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Deredeo and Venerable Dread combine to kill the Daemon Prince, suported by the Chapter Master and the Chaplain (re-roll to hit and +1 to wound). |
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The Achilles pops smoke after Advancing. The Pred pours firepower into the nearest Decimator. |
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The Chaos Lord and Obliterators deep strike in and threaten the Imperial Fist objective. |
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First they target and kill that Predator though. |
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The Master of Possession manifests the 4+ Invul, but fails the re-roll buff. |
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The Obliterators leave the Achilles a smoking tangle of bullet ridden metal with three wounds remaining. That's what happens when you don't apply the -1 to hit modifier due to scotch. |
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That's the look of utter frustration as the Obliterators failed to make the required 9" charge roll. |
Score
Imperial Fists: 2 (First Strike, Obj)
Red Corsairs: 1 (Obj)
Imperial Fists: 2 (First Strike, Obj)
Red Corsairs: 1 (Obj)
Turn 3
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The Deredeo, Chapter Master and Chaplain move to engage the Obliterators to their left. The Ven. Dread moves forward to engage the Decimators. |
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These guys. |
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The Deredeo did some long range shooting to wipe out the Obliterators, with help from the double firing Thunderfire Cannon. |
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The Achilles tried to help, but was pretty badly shot up. |
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The Obliterators die, leaving the Lord alone, and facing a lot of heavy weaponry. |
Score
Imperial Fists: 5 (First Strike, 4 Obj points)
Red Corsairs: 2 (2 Obj points)
Imperial Fists: 5 (First Strike, 4 Obj points)
Red Corsairs: 2 (2 Obj points)
Summary
All that means that the Red Corsairs just couldn't generate enough points fast enough to catch up. And we'd finished all the scotch. And it was very late.
Devastator Doctrine is a pretty significant bump in power, and turning D1 Heavy weapons into D2 when they are fired at vehicles makes Heavy Bolters and Assault Cannons fairly decent at chewing away at a T7 3+ chassis. Predator Autocannons at a flat D4 vs Vehicles is just awesome, or crappy if you are on the bad end of them.
Looking forward to running my "Old Tech" list some more. There will be no Primaris in my collection.
Until next time, happy gaming!
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