Thursday, 14 May 2020

Blinding Speed vs Grinding Attrition

Drukhari vs Imperial Fists

A new challenge for the Imperial Fists. A mechanized Drukhari force. I didn't get the army list, so I am going off memory here. Playing on a new table, and facing a new opponent, how well will the old tech of the Astartes hold up?

Also, I want to apologize up front for some of these pictures. I didn't have my camera stand with me, and the quality of some of these pics shows it. Sorry!

Mission: Crusade - Chapter Approved 2019
Points: 2000
Armies: Imperial Fists / Drukhari

Tuesday, 31 March 2020

Saga of the Beast - New Goffs list

Ghaz Returns!

Man, I am loving the new Ghaz datasheet. I know the internet is, by and large, giving him a pass as uncompetitive, but since I am a Goffs player, he is in.

Makari, on the other hand, not so much. For the same points, I'd rather have a Painboy.

Saturday, 15 February 2020

Training Mission

Imperial Fists vs Ultramarines

In keeping with the Codex, Marines undertake training missions to keep their skills sharp. To me, this is the only way to explain the volume of Marine on Marine games in 40K. Otherwise, the heresy is out of control.

Crusade (CA 2019)
1500 points

A scaled down version of my Imperial Fists mechanized list, vs Guilleman and a bunch of UM infantry, since they know better than to bring vehicles to an Imperial Fists party.


Wednesday, 5 February 2020

Havin' Annuver Go At 'Em!

ULANOR Campaign - Battle 2

Mission Source:     Chapter Approved 2019
Mission:                  Crusade
Points:                    2000
Armies:                   Imperial Fists / Evil Sunz and Bad Moons

Having had his mobs utterly gutted in their last meeting, it had taken Warboss X some time to gather up a new warband. After reviewing the last battle, he had come up with a new plan...charge the enemy, but faster this time! That meant trukks! And a Battlewagon. 

And away we go!



Thursday, 16 January 2020

Damocles Crusade Campaign Battle 3

Clashing Battalions
Mission Source:     Chapter Approved 2019
Mission:                  Eternal War - Crusade
Points:                    1000 points
Armies:                   Imperial Fists / Tau Empire 

Following the severe beating the Tau took in the last battle, they have broken contact and withdrawn deeper into the city. The Imperial Fists are forced to send out smaller patrols to try to find and fix the Tau in place, so they can be crushed.

For this game, there was a restriction that both sides could only use a Battalion detachment.



Saturday, 4 January 2020

Imperial Fists vs Imperial Knights

Training Exercise

Mission Source:     Chapter Approved 2019
Mission:                  Eternal War - Scorched Earth
Points:                    2000
Armies:                   Imperial Fists / Imperial Knights

Today we have a match that I have, quite frankly, been dreading. Imperial Knights are...simply one of those armies that, if you haven't built your army accordingly, Knights can just roll over you and you are never "in the game".

Knights going first usually results in a Knights win, because the sheer volume of killing power they can throw out on turn one is insurmountable. Usually that leaves the opponent in the position of trying to play the mission, and survive as long as possible.

That's the position the Imperial Fists are assuming they will be in from the get-go.



Wednesday, 1 January 2020

Damocles Crusade Campaign Battle 2

Maelstrom of War - Covert Maneuvers

Mission Source: 2019 Chapter Approved
Mission: Maelstrom of War - Covert Maneuvers
Points: 2000
Armies: Imperial Fists / Tau Empire

Having managed to fight their way through the initial Tau resistance, the Imperial Fists continue their dogged advance. Shadowsun is still opposing them, and has received additional troops to replace the losses after the last battle.