Showing posts with label Rules. Show all posts
Showing posts with label Rules. Show all posts

Monday, 5 July 2021

Vogen Crusade Update

 Crusade Rules

Playing Crusade games, especially starting at the 25 Power Level and working up from there, has been very enjoyable. It has also, unfortunately, exposed some rather glaring problems with the Crusade rules in general.

Wednesday, 17 March 2021

Rediscovering fun in 40k.

 Welcome back! It's kind of hard to stay motivated in your hobby, when you don't get to actually DO your hobby. Stupid virus. Anyway, I had reached a point where I just wasn't enjoying actually playing the game of 40K anymore.

While I wasn't playing, I did do some painting, both models and terrain. Also redesigned my gaming table to be the super dense urban table I've always wanted. And when I had the table set up, I realized that with the core mechanics of 9th edition, and the I-GO-YOU-GO structure of the game, it was going to lead to some very unbalanced games.

Melee armies, like my Orks, would have a fair bit of an advantage over shooting oriented armies, and anything that ignored line of sight would also get a chance to shine, given how dense the table really is.

So I started tinkering with the rules. What started out as a mental exercise in how to play on an ultra dense urban table turned into a cascade of rules that flow through the whole game structure.

Below are the rules that I've been playing games with recently, and I've been having some of the most fun games of 40K that I've had since 4th ed. Check them out below, and leave a comment if you like. All constructive criticism accepted.


Sunday, 5 May 2019

How To: ORKS - GOFF Clan

And the Nuts and Bolts of the Charge and Fight Phase

Caveats

1. 
This post is long. Really long. I had thought about breaking it into several smaller posts, but since I don't care about page views, or clicks or anything like that, I thought having all the information together on one page seemed like a better idea. 

This post is as long as it is because it touches on several different topics including Stratagems, list building, Charge Phase rules and Fight Phase rules and how these things all interact.