Monday 22 March 2021

Vogen Crusade Battle 2

Crusade Mission - Combat Patrol - Supply Drop

Warboss Bonekleava is back in action, this time leading his boyz against a new foe, the Tau. Not a full battle report this time, but there were two great events that made me grab my camera, and I figured I might as well post them, and keep track of the Crusade happenings as well.


Friday 19 March 2021

Vogen Crusade Battle 1

 Combat Patrol - Sweep and Clear - 25 PL


Overview

Many years ago, the planet of Vogen was beset by a genestealer infestation, which led to an uprising on the planet against the duly appointed Governor, which in turn led to the planet being turned into the focal point of warfare in the sector as Chaos warbands discovered there were ancient artifacts of power on the planet, which turned out to be Necrontyr in nature. This psychic calling from the artifacts caused a nearby Waaagh to alter course and crash into the planet at full force. Imperium reinforcements were dispatched as per procedure. This reflects the current state of affairs on Vogen, a planet and city which has been fought over for decades and which still draws warriors into its meatgrinder on a regular basis. This is the arena in which our heroes will strive to prove themselves, make their names and earn glory.


Wednesday 17 March 2021

Rediscovering fun in 40k.

 Welcome back! It's kind of hard to stay motivated in your hobby, when you don't get to actually DO your hobby. Stupid virus. Anyway, I had reached a point where I just wasn't enjoying actually playing the game of 40K anymore.

While I wasn't playing, I did do some painting, both models and terrain. Also redesigned my gaming table to be the super dense urban table I've always wanted. And when I had the table set up, I realized that with the core mechanics of 9th edition, and the I-GO-YOU-GO structure of the game, it was going to lead to some very unbalanced games.

Melee armies, like my Orks, would have a fair bit of an advantage over shooting oriented armies, and anything that ignored line of sight would also get a chance to shine, given how dense the table really is.

So I started tinkering with the rules. What started out as a mental exercise in how to play on an ultra dense urban table turned into a cascade of rules that flow through the whole game structure.

Below are the rules that I've been playing games with recently, and I've been having some of the most fun games of 40K that I've had since 4th ed. Check them out below, and leave a comment if you like. All constructive criticism accepted.