The 15th Siege Company, 501st Siege Battalion, 14th Siege Brigade, 2nd Krieg Siege Division (Reconstituted), having rested and refitted after their initial clashes in the Pankallis system, head back out into the shattered hive city. This time they face the perfidious Aeldari, making their return into the war-torn ruins.
Kriegmeister Keist finds himself immediately on the defensive, as the Aeldar out-maneuver him with their speed. Taking shelter in a ruin, his platoon prepare to fight off the foul xenos.
Mission: Crusade - Combat Patrol - Assassinate
Power: 25 PL
Mission Victor Bonus: 1 unit gains a Battle Trait.
The Armies
Krieg PL: 25 Crusade Blessings: 7
Logistics
Military Intelligence: Surplus: +1 CP (Pre-game), +1 Agenda
Materiel: Deficit: Vehicles -2" Move, Re-arm & Re-equip costs 2 RP.
Tithe Pool: Deficit: Only get Command Phase CP if Warlord is on the battlefield.
Morale: All units +1 Ld, +1 XP per battle.
Aeldari PL: 25 Blessings: 2
HQ Autarch PL: Blessings: 2
Relic Sword, Melta type gun, Warlord Trait
HQ Spirit Seer
T Rangers
EL Dire Avengers
FA Bikes w/ Snipers on the back
Agendas
Krieg
1. Inspired Command - When an Officer has ordered a unit, and that unit kills an enemy unit, the Officer gains +1 XP.
2. Survivor (Keist) - +4 XP if survives, +2 XP if half wounds
Aeldari
1. Aeldari agenda where they are required to kill my Troops.
The Battle
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1st platoon sheltering in the ruin, Sentinel has already taken a melta shot or 6 damage. |
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Autarch getting ready to charge, but the Rangers downed the Sentinel. |
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The Dire Avengers and the Sniper Bikes wipe out 3 Section (up stairs). |
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Mortars suppress the second Dire Avengers, 1 Section shoots at the Autarch, 2 Section and the Comd squad wipe out the sniper bikes. |
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1 Section assaults the Autarch, inflicting 1 damage. |
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The Autarch jumps out of combat, and inflicts 3 damage on Keist. |
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Dire Avengers target 1 Section, causing 5 casualties. |
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Autarch charges Keist, who only takes 1 damage, and then kills him in return. |
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But the Autarch revives using the Spirit Stone (?), with 2 W remaining. |
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Krieg infantry launch their counter attack, killing both squads of Dire Avengers and meltagunning the Rangers out of the ruins. |
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Cmd Sqd over-seeing the xenos cleansing. |
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Kriegmeister Keist unleashes The Emperor's Fury at the Autarch... |
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...dropping him for good this time. |
In turn 3, the Spirit Seer tried to withdraw to survive, but Mortar Team Devorr was ruthless, and brought him down with an indirect salvo.
Summary
Krieg wins, 40 - 20. The initial Aeldari turn, wiping out 3 Section, was stunning. I was sure the Aeldari were going to roll right through the Krieg. But they weathered the storm, and inflicted some hurt back on the xenos, and managed to come out on top.
After Action Report
Krieg
+1 RP.
+ 4 Commendation Points.
Victor Bonus: Battle Trait
Keist: + 3 XP (Battle, Uplifting Primers, Logistics), +3 XP (Marked), + 2 XP (Survivor),
+3 XP (Inspired Command), +1 Kill (r)
Cmd Sqd Karis: + 3 XP (Battle, Uplifting Primers, Logistics), +1 Kill (r)
Truppen Horst: + 3 XP (Battle, Uplifting Primers, Logistics)
Truppen Valbek: + 3 XP (Battle, Uplifting Primers, Logistics), +2 Kills (r)
Truppen Kagorik: + 3 XP (Battle, Uplifting Primers, Logistics)
Mortar Team Devorr: + 3 XP (Battle, Uplifting Primers, Logistics), +2 Kills (r)
Free Battle Trait: Crazed
Arm. Sentinel Incandescent Defender: + 3 XP (Battle, Uplifting Primers, Logistics)
Aeldari
+1 RP.
Autarch: + 1 XP (Battle), +3 XP (Marked)
Spirit Seer: + 1 XP (Battle)
Rangers: + 1 XP (Battle), +1 Kill (r)
Dire Avengers 1: + 1 XP (Battle), +1 Kill (r)
Dire Avengers 2: + 1 XP (Battle)
Sniper Bikes: + 1 XP (Battle)
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