Warboss Garhak Ugul Bludshredda Ghenga had finally healed up. Painboy Bloodcuttah had managed to get out all the shrapnel from his latest wounds dealt by the Iron Hands. He was really starting to develop a dislike for the new Primaris style of tanks. He realized that he was going to have to change up his approach. Sheer number of boyz wasn't enough, for the first time. But he would need some time to gather some scrap for Big Mek Nogbugg to come up with something.
Ghenga leads his forces back into the fray against the Iron Hands.
Mission: Crusade - Strike Force - The Relic
Power: 100 PL
Mission Victor Bonus: Free Battle Trait for unit unit.
The Armies
Goffs PL: 100 Blessings: 12
Warboss Ghenga PL: 9 Blessings: 7
Big Mek Nogbugg PL: 6
Painboy Bloodcuttah PL: 4
Goregutz's Octarian Rukkboyz PL: 15 Blessings: 4
Jawchoppa's Lucky Blue Boyz PL: 15 Blessings: 1
Boneshredda's Brownshirts PL: 15
Skullsmakka's Red Boyz PL: 15
Skrags Grots PL: 4 Blessings: 1
Dread Mob
Dread 1 PL: 6
Dread 2 PL: 6
Dread 3 PL: 6 Blessings: -1
Iron Hands PL: 99 Blessings: 7
Primaris Captain PL: 5 Blessings: 3
Primaris Techmarine PL: 4 Blessings: 1
Primaris Apothecary PL: 4 Blessings: 1
Judiciar PL: 5
Intercessor 1 PL: 5
Intercessor 2 PL: 5
Intercessor 3 PL: 5
Intercessor 4 PL: 5
Intercessor 5 PL: 5
Bladeguard Veterans PL: 10 Blessings: 1
Inceptors PL: 12
Gladiator Reaper PL: 12 Blessings: 1
Fire Raptor PL: 22
Agendas
Goffs
1. Krumpin' Spree: +2 XP for Warboss per Character / Vehicle / Monster killed.
2. Survivor (Warboss): +4 XP if survives, +2 XP if 1/2 wounds or less
3. Kingslayer: +3 XP for killing enemy Warlord.
Iron Hands
1. Know No Fear: +2 XP per passed Morale test
2. Sentinel (Captain): +4 XP if Captain controls the Relic at end of battle.
3. Assassins: +2 XP per enemy Character killed
The Battle
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Catain, Inceptors, 3 squads of Intercessors. |
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Deployment overview. |
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Two more squads of Intercessors (ignore the plasma weaponry). |
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Left flank of the horde. |
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Center of the horde. |
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Right flank of the horde. |
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Painboy hiding in the ruined church. |
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The rush for the Relic. |
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Taking advantage of the Dense terrain. |
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Wave after wave of greenskins. |
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Bladeguard veterans hurl themsleves into the leading edge of the horde. |
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Inceptors and Intercessors dole out bolter vengeance. |
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Goffs continue to advance with a bellowing Waaagh! |
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Bladeguard are confronted with staggering numbers. |
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Rukkboyz pour through the shattered refinery. |
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They slam into the front rank. |
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Ghenga and Nogbugg lead the way. |
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Boyz and Dreadz smash into the Bladeguard. |
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Overwatch from the Inceptors (hitting on 4+) has an effect. |
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Rukkboyz wipe out the front squad and crash into the second rank. |
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Intercessors charge into Nogbugg while the Captain challenges Ghenga. |
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Inceptors Fall Back, the Apothecary raises one, and the Reaper thins the Brown Boyz considerably. |
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The Captain, Techmarine and Judiciar fail to bring down Ghenga. The Beast inflicts 2 damage on the Captain. |
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Nogbugg kills 3 Primaris. |
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That Reaper is a loooong way away. |
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Intercessors Fall Back from the Rukkboyz. |
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Nogbugg, Boneshredda's Boyz charge the Intercessors. |
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Ghenga fighting three Primaris heroes single-handedly. |
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The Rukkboyz come to the aid of the Boss. |
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Dread 3 failed to charge the Intercessors, which would have drastic consequences. |
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Ghenga killed the Captain, the Rukkboyz killed the Judiciar and the Techmarine, and Nogbugg killed the last three Intercessors. |
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The Inceptors gain another body back, and then they and the Reaper kill a lot of Boyz. |
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Jawchoppa'z Boyz eye up an Intercesor squad. |
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Ghenga, Nogbugg and the rest of the Red Boyz try to take down the Inceptors. |
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Intercessors succumb to the mighty choppa. |
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The Reaper kills the rest of the Reds and charges Nogbugg, the Fire Raptor kills the Blue Boyz, and drops Ghenga with a lascannon shot to the face |
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The Inceptors claim the Relic. |
Iron Hands victory! They claim the Relic, and they still have a vehicle working to transport it from the field of battle. What an epic and bloody battle! Not until the end of turn 5 was the outcome decided. It would have been a draw if Ghenga could have finished off those Inceptors! Awesome battle.
After Action Report
Goffs
Ghenga: +1 XP (Battle), +3 XP (Marked), +2 XP (Krumpin'), +3 XP (Kingslayer), +2 Kills (m)
Big Mek Nogbugg: +1 XP (Battle), +1 Kill (m), Battle Scar: Deep Scars
Painboy Bloodcuttah: +1 XP (Battle)
Bonegutz's Rukkboyz: +1 XP (Battle), +3 Kills (m)
Jawchoppa's Blue Boyz: +1 XP (Battle), +2 Kills (m), Battle Scar: Battle Weary
Boneshredda's Brownshirts: +1 XP (Battle), +1 Kill (m)
Skullsmakkaa's Red Boyz: +1 XP (Battle)
Skrag's Grots: +1 XP (Battle), Battle Scar: Disgraced
Dread Mob
Dread 1: +1 XP (Battle), Battle Scar: Vox Comms Destroyed
Dread 2: +1 XP (Battle), Battle Scar: Engine Fault
Dread 3: +1 XP (Battle)
Iron Hands
+1 RP
Gain a free Battle Trait.
Primaris Captain: +1 XP (Battle), +3 XP (Marked)
Primaris Techmarine: +1 XP (Battle)
Primaris Apothecary: +1 XP (Battle)
Judiciar: +1 XP (Battle)
Intercessor 1: +1 XP (Battle), +2 (Fear)
Intercessor 2: +1 XP (Battle)
Intercessor 3: +1 XP (Battle), +2 (Fear)
Intercessor 4: +1 XP (Battle)
Intercessor 5: +1 XP (Battle), +2 XP (Assassins), +2 Kills (r)
Bladeguard Veterans: +1 XP (Battle), +2 XP (Fear)
Inceptors: +1 XP (Battle), +4 XP (Fear)
Gladiator Reaper: +1 XP (Battle), +1 Kill (r)
Fire Raptor: +1 XP (Battle), +2 XP (Assassins), +4 Kills (r)
Until next time, happy gaming!
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