Monday, 2 December 2019

Insurrection Campaign: Battle 3

Imperial Fist Supplement Codex is good. Real good.

Mission Source: 2018 Chapter Approved
Mission: Beachhead
Points: 2000
Armies: Imperial Fists / Red Corsairs

So, first game post supplement. I took a list of things that I wanted to play, that were painted. I think it's the first time in a very long time that I have been able to field a fully painted army, that is WYSIWYG. Feels good.

Army Lists

I didn't get seperate pics of the armies before we deployed. Lists will have to suffice.

Imperial Fists - Battalion

HQ     Captain - Relic Blade, Grav Pistol, Eye of Hypnoth
HQ     Chaplain in Terminator Armour, Crozius Arcanum, Storm Bolter, Catechism of Fire

T     Tactical Squad, Sgt, Melta Bombs, Grav Gun Marine, 3 Marines
T     Tactical Squad, Sgt, Melta Bombs, Grav Gun Marine, 3 Marines
T     Tactical Squad, Sgt, Melta Bombs, Chainsword 4 Marines

EL     Venerable Dreadnought, Assault Cannon, Dreadfist, Heavy Flamer
EL     Deredeo Relic Dreadnought, Autocannons, 2x Heavy Flamer, Ailos Missiles

Imperial Fists - Spearhead

HQ     Librarian, Bolt Pistol, Stave

HS     Land Raider Crusader
HS     Land Raider Achilles
HS     Predator, Twin Lascannon, Heavy Bolters
HS     Predator, Autocannon, Heavy Bolters
HS     Thunderfire Cannon

Chaos Space Marines - Red Corsairs Battalion

+ HQ +

Daemon Prince with Wings [9 PL, 183pts]: 3. Unholy Fortitude, Diabolic Strength, Intoxicating Elixir, Malefic talon, Warlord, Warp bolter, Wings
. Slaanesh

Master of Possession [5 PL, 98pts]: Cursed Earth, Force stave, Infernal Power, Mark of Slaanesh

+ Troops +

Chaos Space Marines [14 PL, 311pts]: Icon of Excess, Mark of Slaanesh
. Aspiring Champion: Combi-plasma, Lightning Claw
. 17x Marine w/ Boltgun
. Marine w/ special weapon: Plasma gun
. Marine w/ special weapon: Plasma gun

Chaos Space Marines [8 PL, 116pts]: Mark of Slaanesh
. Aspiring Champion: Chainsword, Combi-bolter
. 6x Marine w/ Boltgun
. Marine w/ heavy weapon: Heavy bolter

Chaos Space Marines [8 PL, 116pts]: Mark of Slaanesh
. Aspiring Champion: Chainsword, Combi-bolter
. 6x Marine w/ Boltgun
. Marine w/ heavy weapon: Heavy bolter

+ Elites +

Chaos Decimator [8 PL, 140pts]: 2x Butcher cannon, Mark of Slaanesh

Chaos Decimator [8 PL, 140pts]: 2x Butcher cannon, Mark of Slaanesh

Chaos Decimator [8 PL, 162pts]: Butcher cannon, Decimator siege claw with hellflamer, Mark of Slaanesh

Red Corsairs - Spearhead

+ HQ +

Chaos Lord in Terminator Armour [6 PL, 121pts]: Chainfist, Combi-melta, Maelstrom's Bite, Mark of Slaanesh

+ Heavy Support +

Havocs [7 PL, 116pts]: Mark of Slaanesh
. Aspiring Champion: Combi-bolter, Power maul
. 4x Havoc w/ autocannon: 4x Autocannon

Havocs [7 PL, 152pts]: Mark of Slaanesh
. Aspiring Champion: Chainsword, Combi-bolter
. 4x Havoc w/ reaper chaincannon: 4x Reaper chaincannon

Obliterators [18 PL, 345pts]: Mark of Slaanesh, 3x Obliterator


Warlord Traits
Imperial Fists - Indomitable: Warlord can only be Wounded on 4+
                      - Sentinel of Terra: gain D3 CP

Red Corsiars - Unholy Fortitude - +1W, 6+++

Psyker Powers
Imperial Fists - Smite, Chasm, Wrack and Ruin
Red Corsairs - Warp Time (Daemon Prince)
                      - Cursed Earth, Infernal Power (Master of Possession)

Not sure what to expect from the new Imperial Fists, the
forces of Slaanesh pile into the biggest building for cover.
The infantry are sitting on the objective outside the building.

20 Marines hold the center of the Chaos battle line.

7 Marines hold the right of the Chaos line. The Chaos Lord
and Obliterators are in Deep Strike Reserve.

The right of the Marine line. 15 Tactical Marines inside
the Crusader. Captain and Chaplain are behind the wall
behind the Dreads.

The left of the Marine line. The Thunderfire
Cannon is sitting on an objective. Librarian
and Devastator squad inside the Achilles.

View from the left end of the line.

Seize the Initiative
Red Corsairs failed to seize the initiative.

Turn 1

Imperial Fists firepower kills 20 Chaos Marines,
7 Chaos Marines and 5 Autocannon Havocs.

Heavy tanks trying to advance through a ruin strewn landscape.

Dreadnoughts and Crusader supported by a Chapter Master
unload a fusillade of firepower.

The Daemon Prince Warptimes into the Crusader,
after the Chaingun Havocs and Decimators unloaded
on it. The dead Crusader spit out 15 Tactical Marines.

Imperial Fists: 1 (First Strike)
Red Corsairs: 0

Turn 2

Thunderfire Cannon deletes the 7 man Marine squad.

15 Tactical Marines put a couple wounds on
a Decimator as they close in on the Chaos
home objective.

Deredeo and Venerable Dread combine to
kill the Daemon Prince, suported by the Chapter
Master and the Chaplain (re-roll to hit and +1 to wound).

The Achilles pops smoke after Advancing.
The Pred pours firepower into the nearest

The Chaos Lord and Obliterators deep strike
in and threaten the Imperial Fist objective.

First they target and kill that Predator though.

The Master of Possession manifests the
 4+ Invul, but fails the re-roll buff.

The Obliterators leave the Achilles a smoking
tangle of bullet ridden metal with three wounds
remaining. That's what happens when you don't
apply the -1 to hit modifier due to scotch.

That's the look of utter frustration as the Obliterators
failed to make the required 9" charge roll.

Imperial Fists: 2 (First Strike, Obj)
Red Corsairs: 1 (Obj)

Turn 3

The Deredeo, Chapter Master and Chaplain
move to engage the Obliterators to their left.
The Ven. Dread moves forward to engage the

The lead Decimator eats Smite and Chasm, plus 3 Heavy
 Bolters and  Missile from the Devastators and Librarian
who disembarked from the nearly wrecked Achilles. The
damaged Decimator took fire from the Ven Dread and the Tac Marines.

These guys.

The Deredeo did some long range shooting to wipe out the
Obliterators, with help from the double firing Thunderfire Cannon.

The Achilles tried to help, but was pretty badly
shot up.

The Obliterators die, leaving the Lord alone,
and facing a lot of heavy weaponry.
Imperial Fists: 5 (First Strike, 4 Obj points)
Red Corsairs: 2 (2 Obj points)


We called the game here. We agreed the Lord would kill the Tech Marine, but he would in turn be killed before he could score any points. Likewise, the remaining Decimator could probably kill one or two or the remaining Tactical squads, but it would die to the Dreadnought and Deredeo and either the Marines would get onto the Chaos objective or it would be empty.

All that means that the Red Corsairs just couldn't generate enough points fast enough to catch up. And we'd finished all the scotch. And it was very late.

Devastator Doctrine is a pretty significant bump in power, and turning D1 Heavy weapons into D2 when they are fired at vehicles makes Heavy Bolters and Assault Cannons fairly decent at chewing away at a T7 3+ chassis. Predator Autocannons at a flat D4 vs Vehicles is just awesome, or crappy if you are on the bad end of them.

Looking forward to running my "Old Tech" list some more. There will be no Primaris in my collection.

Until next time, happy gaming!

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