Thursday 14 May 2020

Blinding Speed vs Grinding Attrition

Drukhari vs Imperial Fists

A new challenge for the Imperial Fists. A mechanized Drukhari force. I didn't get the army list, so I am going off memory here. Playing on a new table, and facing a new opponent, how well will the old tech of the Astartes hold up?

Also, I want to apologize up front for some of these pictures. I didn't have my camera stand with me, and the quality of some of these pics shows it. Sorry!

Mission: Crusade - Chapter Approved 2019
Points: 2000
Armies: Imperial Fists / Drukhari


Space Marines - Imperial Fists - 111 PL - 2000 points

Imperial Fists 
Battalion
HQ Chaplain Krysaor, Bolter, Crozius Arcanum, Rosarius, Catechism of Fire, Litany of Hate
HQ Chapter Master Hektor, Bolt Pistol, Power Maul, Iron Halo

T Tactical Squad - 5 Marines, Melta Bombs, Heavy Bolter
T Tactical Squad - 5 Marines, Melta Bombs, Heavy Bolter
T Tactical Squad - 5 Marines, Melta Bombs, Heavy Bolter

EL Relic Deredeo Dreadnought, Anvillus AC, Twin Heavy Bolters, Aiolos Missiles
EL Venerable Dreadnought, Assault Cannon, Dreadnought CCW, Heavy Flamer

Imperial Fists Spearhead
HQ Librarian Xenocrates, Bolt Pistol, Force Stave, Might of Heroes, Chasm, Smite
HQ Master of the Forge Dexomenon, Bolt Pistol, Power Axe, Servo-arm
       The Eye of Hypnoth <WARLORD>

Devastator Squad, 3 Heavy Bolters, Missile Launcher, Armorium Cherub
Land Raider Achilles, Quad Launcher, 2 Twin Multi-meltas
Land Raider Crusader, 2 Hurricane Bolters, Twin Assault Cannon, Multi-Melta, Storm Bolter
Predator, Twin Lascannon, 2 Heavy Bolters, Storm Bolter, Hunter Killer Missile
Predator, Twin Lascannon, 2 Heavy Bolters, Storm Bolter, Hunter Killer Missile
Thunderfire Cannon





I'm going off memory here, and don't really know what the weapons are called or points values. Totally forgot to grab the army print out. I know it was a double battalion, I'm just not sure what was where, but I don't think it mattered.

Drukhari - Kabal - ? PL - 2000 points

Battalion
HQ Archon <WARLORD> Blast Pistol, Fancy Husk Blade
HQ Archon Blast Pistol, Husk Blade

T 5 Kabalite Warriors, Blast Pistol, Blaster
T 5 Kabalite Warriors, Blast Pistol, Blaster
T 5 Kabalite Warriors, Blast Pistol, Blaster

DT Venom (not sure of weapons)
DT Venom (not sure of weapons)
DT Venom (not sure of weapons)

HS Ravager 3 Disintegrator Cannons

F Void Bomber
F Void Bomber

Battalion
HQ Drazzhar (?sp)
HQ Archon Blast Pistol, Husk Blade

EL 5 Incubi

DT Raider, Blaster?

T 5 Kabalite Warriors, Blast Pistol, Blaster
T 5 Kabalite Warriors, Blast Pistol, Blaster
T 5 Kabalite Warriors, Blast Pistol, Blaster

DT Venom (not sure of weapons)
DT Venom (not sure of weapons)
DT Venom (not sure of weapons)

F Razorwing Fighter
F Razorwing Fighter






Pregame
Imperial Fists upgraded the Captain to a Chapter Master, and the Techmarine to a Master of the Forge, whose warlord trait is Master the Machine.

Drukhari won the roll off, and chose to be the Attacker.

Imperial Fists chose Dawn of War deployment, and chose a deployment zone.

Drukhari deployed like this.
Left corner

Middle left

Middle right

Right corner

Imperial Fists deploy in a tight cluster, trying to keep everyone together for mutual support in the face of all that speed.

The murderball, in standard deployment formation.


The infantry was kept inside their transports, and all the vehicles were within their buff auras, for +1 BS and re-rolling to hit rolls.


Imperial Fists tried to Sieze, failed and we were off!

Turn 1 - Drukhari
Chaplain failed to inspire with the Catechism of Fire.
Devastator Doctrine is active.

Raider with Incubi moves onto an objective.
Venom with Kabalites moves onto an objective (Under the catwalk)


A whole bunch of stuff jams into the central ruin on an objective.
The fighters move into a central supporting position.


The bombers criss-cross from their corner positions and drop bombs on the Deredeo, doing 4 MW.


In the shooting phase, the Drukhari finished off the Deredeo, the Thunderfire Cannon and started in on the Land Raider Crusader.







Turn 1 - Imperial Fists
The IF move forward to close the gap, trying to maximize their firepower. The Devastators disembark and walk onto an objective.


The two land raiders lead the way forward, trying to sweep the enemy before them.

The Librarian casts Might of Heroes on the Land Raider Crusader, in an attempt to protect it from all the S8 weaponr, and fails to manifest Smite..

After all the shooting, the Imperial Fists killed both bombers, one razorwing, and left the other one on one wound.





Turn 2 - Drukhari
Marine Chaplain invokes Catechism of Fire.
Tactical Doctrine is active.

Drukari claim two objectives, for two points.

A lot of stuff moved around, man are they ever fast and maneuverable. The overview is that their shooting pretty much whiffed, and then when they attempted assaulting the Achilles Land Raider, it killed the Raider, then an Archon, then the Warlord Archon, all by Overwatch fire, before a Venom finally made it into base contact, and it fishtailed into the Crusader to turn off its Overwatch. The Crusader then got swarmed by three more Venoms and the Ravager. So, no Land Raider shooting in the next Marine turn.

(Also, I'd like to apologize for the blurry pics. I have no idea what was going on with my camera.)

Left pincer closes in...

Marines surrounded, as usual.

Blaster fire takes out the Venerable Dread and a Predator.

Multiple Venoms could only kill one Marine in cover.

Both Land Raiders wrapped and trapped.

Drazzhar finishes off the Devastators.

The Imperial Fists command group Heroically Intervenes, kills
the Venom, it explodes and they all take 1 MW for the effort.
 
SCORE     
Drukhari 2
Imperial Fists: 1





Turn 2 - Imperial Fists

Score 1 objective point.

The Achilles, since it can't shoot, Falls Back out of combat, but moves towards the objective held by a Venom with 5 Kabalites in it.

Crusader is still locked in combat.

The three 5 man tactical squads all disembark from the Crusader.

The Crusader vomits out 15 tactical marines, who make
very good use of Bolter Drill.

In the Psychic phase, the Librarian Smites and then Chasms the 4 man Kabalite squad near the Thunderfire Techmarine, wiping them out.

In shooting, the Fists kill the last Archon, and the 5 man Kabalite squad in the corner of the ruins.

In Assault, the 2 tac squads assault the Ravager, taking off 5 wounds. The Librarian and Master of the Forge take the nearest Venom down to 1 wound.
The Chaplain puts 2 wounds on Drazzar, who then interrupts, but he only manages to put 2 wounds on the Chapter Master, who proceeds to pummel to death with his power maul.
The Techmarine kills damages the Venom near one of the objectives.

Most of these pics came out super blurry, so they didn't make the cut.

SCORE
Drukhari:2
Imperial Fists: 2




Turn 3 - Drukhari
Marine Chaplain failed to manifest Catechism of Fire.
Tactical Doctrine active.

The Drukhari use their speed and <FLY> to contest objectives and escape deadly situations, and keep shooting.

Venom carrying 5 Kabalites claims an objective, and the squad
in the backgroud claims another.

4 Kabalites claim an objective from the two Imperial Fists
 heroes after they kill the Chaplain with help from the Razorwing..

The Drukhari try to get Slay the Warlord, since he is exposed,
but Poison weapons can't get by the techmarines' powerful armour.


SCORE
Drukhari: 5
Imperial Fists: 2





Turn 3 - Imperial Fists

Score 1 objective point.

Their only objective this turn.

Predator killed the last Razorwing, failed to gun down a
distant Venom on an objective, and only killed one Kalbalite
before charging in and trying to crush them unsuccessfully.

Chapter Master eats a wound from Overwatch, and fails
to kill the Ravager, leaving it on 1 wound.

Tac squad and Master of the Forge combine to take out
an empty Venom.

Also, the Librarian takes off after a 5 man Kabalite squad, Smiting and Chasm'ing them, and assaulting after that. There are still 3 survivors though. Damned Feel No Pain.


SCORE
Drukhari: 5
Imperial Fists: 3





Turn 4 - Drukhari
Chaplain is dead.
Assault Doctrine is active.

The dark ones are trying to score whatever points they can as the Fists are winning the war of attrition.

Drukhari score 3 points.

Kabalite Troops steal an objective from a Techmarine and Predator.
(The Techmarine is standing on the objective)

Venom full of Kabalites steals another objective from the Achilles.

Lone Kabalite claims another objective.

Not much going on at this point. The Drukhari are trying to gain as many points as possible before they get tabled.

SCORE
Drukhari: 8
Imperial Fists: 3




Turn 4 - Imperial Fists

Score 2 objective points.

With both Land Raiders functional again, they kill the Venom and the 5 Kabalites in it. Other shooting sees the sole Kabalite killed and the three other Kabalites killed, finishing the tabling.

SCORE
Drukhari: 8
Imperial Fists: 5





Turn 5 - Drukhari

No units, no points to score.

SCORE
Drukhari: 8
Imperial Fists: 5





Turn 5 - Imperial Fists

The Imperial Fists are in control of 4 objectives.
Techmarine is finally Kabalite free.

Achilles finally claims an objective.

Master of the Forge on his last wound claiming.

Tactical squad claiming.





SCORE
Drukhari: 8
Imperial Fists: 9

Each army also picked up First Strike, making the final score 9-10 for the Imperial Fists.




Summary

That was a super fun game. I wasn't sure I'd be able to overcome the points deficit or not, and it took all 5 turns to do it. Thanks to my opponent for playing out the game to turn 5!

The speed of Drukhari is kind of rough to deal with. The way they can zip around and claim/contest objectives makes it very challenging to box them out off objectives. When they had the lead and started trading bodies for turns, I thought I was done for. 

Super fun game, and looking forward to the re-match!

Until next time, happy gaming!

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