Tuesday, 14 March 2017

Insurrection Campaign Battle 3

Maelstrom of War: Deadlock

Mission Source: Main Rulebook
Mission: Maelstrom of War: Deadlock
Points: 2000
Armies: Orks / Chaos Space Marines



Chaos Lady Malda Bastiinus, faithful vassal of Slaanesh, licked her lips in anticipation of the anguish and torment she knew that she and her followers would soon inflict on these upstart Orks. How dare they stand in the way of the ascendancy of the Chaos Gods? Who did they think they were to stand between the exalted warriors of Slaanesh and the Tau settlements that were ripe for the picking? They would be taught a lesson, a most deliciously painful lesson. One that would linger and last, the better to ensure the lesson sunk in, and the Orks came to know their place in the universe.


Thursday, 5 January 2017

Insurrection Campaign Battle 2

Eternal War: Purge the Alien

Mission Source: Main Rulebook
Mission: Purge the Alien
Points: 2000
Armies: Orks / Chaos Space Marines

Having reached a truce agreement with Gargarax Sigax the Fellblade, a Khorne Warlord, Nurgle Warlord Mordebas Goulstur received word of the failed attempt to restore and escape with a Kytan Daemon Engine. As he prepared his forces to launch a second attack to capture the Heavy Walker, his scouts reported an Ork Warband moving into assault position on his temporary base.

Monday, 7 November 2016

Insurrection Campaign Battle 1

Clash of Titans I

Mission Source: Main Rule book
Mission: Eternal War - Big Guns Never Tire
Points: 2000
Armies: Chaos Space Marines - Khorne / Tau Empire - Farsight Enclaves

Gargarax Sigax the Fellblade, a Chaos Warlord, has risen to a position of power after finding a Kytan Daemon Engine buried in an ancient vault, far on the Eastern fringe. Having recently restored the dark machine to functionality, the Chaos Lord finds himself under assault as the forces of Farisght Enclaves react to the intrusion into not only their system, but one of their cities!

Thursday, 6 October 2016

The Eye of Terror Campaign Battle 1

Battle for the Relic

Deep in the Eye of Terror, as the tendrils of power, both Warp Spawned and of control and possession, swirl and mix, the Forces of Chaos, loyal to their Gods, continue to vie for control of powerful artifacts. On a shattered world, the armies of Khorne and Nurgle clash as they confront one another to possess an ancient artifact of immense power.

Mission Source: Main Rulebook
Mission: Eternal War: The Relic / Hammer & Anvil
Points: 2000
Armies: Khorne Combined Arms Detachment (Crimson Slaughter)
              Nurgle Combined Arms Detachment (Vanilla CSM Codex)

Sunday, 2 October 2016

Damocles Gulf Crusade Battle 1

Firesweep

While the Tau Empire's Third Sphere of Expansion has proceeded fairly smoothly until now, the full attention of the Imperium, or at least the Eastern sectors, has been directed at the worlds lost as the Tau crossed over the Damocles Gulf. The time for retribution is at hand.

Mission Source: Cities of Death
Mission: Firesweep, modified for 7th edition (First Blood, Slay the Warlord, Linebreaker)
Points: 2000
Armies: Emperor's Shields Sternhammer Detachment / Tau Empire Hunter Contingent


Friday, 2 September 2016

The Spirit Stone War Battle 1

Battle 1: Gate Crasher


Mission Source: Custom
Points: Attacker (Tau) 2000     Defender (Eldar) 1750 + Defences
Armies: Tau Empire, Eldar


A Tau World Ship has made orbit above an Eldar world. It quickly launches an assault force to the planet below, and the Hunter Contingent makes a drive on the nearest city, hoping to gain a foothold on the ground, to begin landing additional forces in a safe area.

Saturday, 6 August 2016

Test Game for Custom Mission

Test Game: Take the Walls [Custom Mission]

One of the things we want to do is play out an attacking force breaching a city, and fighting their way into it (hopefully). Since there isn't a mission which lays out how to do this, we are trying to figure out what point totals, special rules and/or other things need to be addressed.

In this mission, the attacker is trying to force a breach in the defender's city walls. Even though the Imperium is the attacker for the Damaocles Gulf Crusade, we figured it didn't matter who attacked and defended, since we are trying to figure out how to make the mission work, for all armies.

So the Marines defended for our test game, and things did not go so well for the attackers. Since both sides had 2000 points, trying to force a breach in a line of Marines who are dug in a defensive position and don't have to move was a difficult proposition, as you will see.