Tuesday 7 February 2023

Might Makes Right Waaagh! Boss Challenge 2

 Warboss Garhak Ugul Bludshredda Ghenga has accrued 39 XP, surpassing Warboss Bonekleava who has only 21 XP. A challenge to who has the right to lead the waaagh! has been issued. Following the rules we have the following phases:

1. Psychic - starting with the Waaagh! Boss

2. Shooting - starting with the Waaagh! Boss

3. Fight - starting with the Waaagh! Boss. Both count as charging. This will be bloody. And quick.

Waaagh! Boss Warboss Bonekleava        PL 8    9 Wounds    Blessings: 4

Warlord Trait: Brutal But Kunnin': re-roll attacks that fail to inflict damage in melee

Relic: Da Killa Klaw: Sx2 AP-4 D3

Kustom Shoota: Assault 18" Dakka 6/4 S4 AP0 D1

Battle Trait: Deadly Charge: +1 A on charge

Battle Trait: Heroic Constitution: +1 W

Might Makes Right: +2 W

Goffs: +1 S when charging, 6's to hit explode


On the charge

6A, WS 2+, S 13, AP -4, D3, 6's to hit explode, re-roll attacks that don't inflict damage  




Warboss in Mega-armour Garhak Ugul Bludshredda Ghenga

PL 9    8 Wounds        Blessings: 7

Warlord Trait: Proppa Killy: +1 A, +1 AP in melee

Relic: Da Krushin Armour: on 2+ D3 MW on charge, 4++, -1 AP to incoming attacks

Blooded: Crusade Relic: Artisan Bionics (+1 S, 5+++)

Victory Battle Trait: Deadly Charge (+1 A on charge)

Victory Battle Trait: Inspiring Hero (+1 Ld to units in 6", HI 6")

Battle Hardened: Crusade Relic: Frenzon Injector: re-roll Advance and Charge, +1 A when charging, charged or HI.

Free Battle Trait: Destined for Greatness (+5 XP when Marked for Greatness)

Heroic Level Crusade Relic: Archeotech Nano-med (on 2+, arise with D3 wounds)

Might Makes Right (+2 W, +1 S)

Battle Scar: Chest Wound (-1 W)

Goffs: +1 S when charging, 6's to hit explode

Big Shoota    36" Dakka 5/3 S5 AP0 D1

'Uge Choppa    Sx2 AP-3 D2


On the charge

on 2+, D3 MW then  8A, WS 2+, S 11, AP -4, D2, 6's to hit explode






The Challenge - Part 2

Bonekleava faces of against Ghenga for leadership of the Waaagh!


Phase 1.


No Psykers.

Phase 2. Shooting at 6" range.


Bonekleava shoots his Kustom Shoota. No hits.

Ghenga's grot shoots his Big Shoota. No hits. 

Typical orks.

Phase 3. Fight.

Bonekleava charges in, hitting 5 times.

Inflicting 5 wounds.

Ghenga saves three of them with his 4++, and ignores 1 of the 6 damage, taking 5 damage so far.

Bonekleava makes his additional 5 attacks (2 misses, 3 saves made).

He hits 5 times, wounding 5 times.

Ghenga saves 3 of them again, then ignores 4 of the damage, taking 2 more, for a total of 7 damage taken. He's alive on 1 wound remaining!


Ghenga charges in, inflicting 1 MW.

Hitting  times, wounding 4 times (on 3's).

Bonekleava saves 3, taking 2 damage, leaving him with 7 left.


Bonekleava attacks again, not counting as charging.

He attacks 5 times, hitting 6 times.

He wounds 5 times.

Ghenga saves 2, and ignores 4 damage, but that still leaves 5 damage inflicted. Ghenga drops.

No additional attacks can be made since Ghenga is down.

But he rolls a 6, and lurches back to his feet with 3 wounds, stunning Bonekleava.


Ghenga attacks 6 times, hitting 5 times, wounding 2 times.

Bonekleava saves 1, taking another 2 damage, leaving him with 5.


Bonekleava attacks again 5 times, hitting 6 times, wounding 6 times.

Ghenga saves 3, and ignores 2 damage, but takes another 7 damage, dropping him again.

Bonekleava makes sure Ghenga is going to stay down this time, then lets out a mighty bellow to let all know he has been victorious again!


Aftermath

Bonekleava gains 19 XP (!) to put him 1 point above Ghenga, at 40 XP. He gains a rank to become Heroic. He acquires a Heroic Level Crusade Relic: Dark Age Displacer Belt.

He also gains a level in Might is Right, gaining +1 S.

Ghenga suffers another defeat, and gains a Battle Scar in the process, Deep Concussion. He can no longer use any stratagems! No more Breakin' Heads to keep the boyz in line. This has some serious consequences.



Until next time, happy gaming!

No comments:

Post a Comment